![]() ![]() Please be happy that there are devs obsessing over every detail and trying their best to recreate reality as best as possible for our enjoyment. Then add-in lack of VR, lack of top-flight motion rig-induced accurate g-forces, lack of equivalent race craft/skill to the driver in the video.and it is clear we are getting farther and farther away from any form of objective comparison or assessment. Now try studying the same on-board video and translating it to performance while using a simulator that by definition is not a 1:1 translation of reality. Studying a video of a real car and then trying to understand it and translate it to real-world performance-if we got to drive the same car in the same conditions-would be equally challenging, even if we were a racing expert. It's kind of similar to why my forehand doesn't produce the same result as Federer's, even though I am studying videos of his playing and doing my best to copy his every move. I will leave you with this clip of (not McKenna) Seamus Burke hooning a Mk II Escort on tarmac with a gravel tire and still being 2nd in class during this stage. What I can talk about is the attitude of the cars I see trackside as a USAC photographer compared to what I see "trackside" in replays using VR. I can't speak for which is the most realistic, given I don't have $300k to throw at a GR Cup or Trans-Am season. Some of that is down to turning off the basic instinct of "self-preservation," but I do think early driving habits and iRacing quirks play a part. What I found interesting was how Alberto was completely comfortable with pushing the car and countersteering, where Suellio, who started in iRacing before going to real racing, was afraid of pushing the car into oversteering. To summarize the whole video, Alberto echoed many real driver's comments that iRacing was much more unforgiving than the real car, but Suellio's short-term, "flash heating" technique did work in certain IRL series that had sensitive tires. I found this clip from a Suellio Alemeida video quite interesting where they were comparing Alberto Naska's Euro Nascar footage to Suellio's Radical footage. I wish we had these cameras in the past or for more grass roots categories. Prior the introduction of these helmet cams it was much harder to try to find the exact FOV. I can have almost the exact FOV from Alonso in Spa because I could correlate with his laps in helmetcam view, which is great. At least now when I using F1 new gen, it’s great to correlate my view with modern in helmet camera videos from current F1 drivers. I try to replicate a bit the vibrations and g forces and only use helmet view to try to correlate from what I see in real footage and have the most immersive ride I can (my pc cannot handle vr, so this is the best I can do), even this means that I won’t have the optimal view of track, opponents, etc and I know that this might make my lap times maybe a bit slower than using other view than helmet cam. However, I know that a lot of streamers like to reduce any screen vibration to “freeze” the car when using in car cam. ![]() If I am to obscure then say it.Ĭlick to expand.Well, I’m my opinion, unless we have telemetry data from same car track combo to correlate with our sim telemetry data, it’s more about perception of what is realistic or not to be honest. After all it is this result we can judge and not the telemetry and such. And I mean only in this small compartment, I am not talking about collisions and other things. Unless someone gives a good reason why this is also not good for us to judge the realism of a sim by this footage. That is why I keep banging on onboard footage. But how can we ordinary people judge if it is realistic or not and then we come to our senses like vision and auditory and feedback from the wheel and for some from the motion rig. Imo Reiza is looking at telemetry and such to get to the most realistic sim. I don't think it is a waste of time to take some metrics to see which one is the most realistic or make AMS2 more realistic. And therefore I think mostly comes from looking at races and looking at onboards and driving our own cars. Surely you must get that belief from somewhere. But how do you get the most disbelief when we (I mean most) have never driven those racecars? Aren't we then not living in a fantasy? ![]()
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